Six steps to business growth and success

Making UX research and design, work for you and your customers
The inevitable shift to online channels opens up huge potential for organisations and businesses
Success in the fast moving digital marketplace requires a deep understanding of customer needs. Whilst valuable insight into user behaviour can be captured in workshops and focus groups, it is essential that these research findings are embedded into the design and production process.
Developed over several successful business transformation projects, my six-step approach to UX research and design aims to do just that, thus maximising the impact and value of web, mobile and assisted digital services:
- Strategic Goals
- Data Analysis
- Customer Engagement
- Concepts and Content
- Prototype and User Journeys
- Agile Team Workflow
Each step encompasses various user centred design activities which are detailed below:

1 Strategic Goals
Engage key stakeholders in order to understand high level strategy, operating environment, and business focus
Activity:
- Stakeholder workshop
- Development team sprints
- Competitor analysis
- Tends and risk analysis
Visualisation model:
- Stakeholder map
- Problem statement
- Business model canvas
- Service lifecycle timeline

2 Data Analysis
Analyse data sets to build subject matter expertise and business insights
Activity:
- Identify and source data sets
- Segment users into groups and prioritise according to value
Visualisation model:
- User scoring matrix
- Infographics

3 Customer Engagement
Work with users to identify needs, attitudes and behaviours
Activity:
- Develop interview questions and scripts
- Facilitate remote or face-to-face interviews and workshops
- Capture pain-points, themes and user comments
- Identify channel influences, pain-points and themes
Visualisation model:
- User personas
- User journey maps

4 Concepts and Content
Synthesise findings and develop value-driven design concepts and service interventions
Activity:
- Idea and feature workshops
- Prototype design
- Information architecture and taxonomy
- User interface design
- Content planning and design
Visualisation model:
- Idea and feature scoring matrix
- Wireframe
- Storyboard

5 Prototype and User Journeys
Evaluate prototype designs against strategic goals, user needs and stakeholder requirements
Activity:
- Development team sprints
- Test prototype with real users
- Capture and score test results
- Iterate prototype testing to gain incremental improvements
- Identify viable design interventions
Visualisation model:
- Validate and refine all UX data models and artefacts based on feedback

6 Agile Team Workflow
Integrate research and design with agile workflow
Activity:
- Share findings with stakeholders and product owners
- Development team sprints
- Agree performance analytics and review frequency
- Update kanban board sprint backlog
- Develop content
Visualisation model:
- Validate and refine all UX data models and artefacts based on feedback
Cost effective, sustainable development
With senior management support, design leadership and collaborative teamwork, this process puts research and design, front and centre of software development and communications. Providing a sustainable workflow that is aligned with strategic goals and performance indicators.
Ultimately, this allows stakeholders and customers to realise the value and benefits of service improvements and design innovation.
If you need assistance with UX research, design, support and training; get in touch.
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Paul Fillingham - Your digital partner
Supporting cultural heritage, arts, education and research projects. Digital consultancy, art direction, planning, design, hosting and media publication. Accredited training, workshops and presentations - please contact in confidence to discuss your requirements.
+44 (0) 7515 688 328